Puzzle platformer with a focus on fluid and fun movement
Made in 48 hours for Ludum Dare 48
Roguelike for iOS and Android
The world keeps changing as new tiles and enemies fall from above! Discover new enemies, terrain, and bosses as the world gradually changes around you
3D renderer made for the unreleased Playdate handheld console. Written in C with Playdate’s early access API, with automated model pipeline tool written in Python.
Optimized to run consistently at or above 30 FPS on hardware intended for 2D games
Adventure game of a group of kids trying to become pirates!
Senior project at DigiPen
Tiny adventure game. Made in 48 hours for Ludum Dare 42
Coin boys are here, and they love you. They want to spend all their time with you, and are star-struck by the sight of you!
Adorable 3D puzzle platformer where you play as a cat that can shoot yarn and pull itself towards where that yarn lands.
Written in a custom 3D engine
Junior year project at DigiPen
Adorable 2D puzzle platformer with 4 player couch co-op where you play as a gnomes that stack on top of each other
Written in a custom 2D engine
Sophomore year project at DigiPen. Brought to PAX West 2017 as part of the DigiPen booth as a showcase student game!